Personal Details
Education
  • Master of Arts – Multimedia Design
    Burg Giebichenstein University of Art and Design Halle
    October 2023 – July 2025
    Final grade: 1.7
  • Diploma – Painting / Graphics
    Academy of Fine Arts Leipzig (Hochschule für Grafik und Buchkunst Leipzig)
    October 2017 – July 2022
    Final grade: 1.3 (Very good with distinction)
Technical Skills

Game Development

  • Game engines: Unity

  • UI frameworks: FairyGUI

  • Animation: Spine, Blender (advanced knowledge)

Design & Creative Software

  • UI/UX design: Figma (advanced knowledge)

  • Graphic design: Adobe Photoshop (advanced knowledge), Adobe Illustrator

  • 3D modelling: Blender (advanced knowledge), Rhino

Programming & Tools

  • Version control: GitHub

AI-assisted Tools

  • Image generation: Midjourney (advanced knowledge)

  • Workflow optimisation: ChatGPT, Claude

Languages

  • German: fluent

  • English: fluent

  • Chinese (Mandarin): native

Areas of Expertise

  • Game design: puzzle games, hypercasual games, narrative games

  • UI/UX focus: gaming interfaces, Web3 platforms, mobile apps

  • 3D production: character design, modelling, animation, texturing

  • Marketing design: brand identity, social media assets

Independent Game Development

EYE SEE FUN
Puzzle-adventure game | Released on Steam
Steam Store: https://store.steampowered.com/app/17773460/Eye_see_fun/

  • User reach: 22,000+ Steam library entries (downloads)

  • Current release: Chapter 1 (Eye See Fun) available on Steam

  • In development: Chapter 2 (Kappa), focus of Master’s thesis

  • Fully self-developed: gameplay design, art, UI/UX, animation, testing

  • Tech stack: Unity, Photoshop, Spine

  • Supervisor: Prof. Jonas Hansen, Burg Giebichenstein University of Art and Design Halle

Other Independent Game Projects

Eco Battery
Match-3 demo about automotive batteries | Master, 2nd semester

  • Supervisor: Prof. Jonas Hansen

  • Raises environmental awareness through puzzle gameplay

  • Focus on sustainable technology topics

Cat Memory
Metaverse-themed memory game demo | Master, 3rd semester

  • Supervisor: Prof. Sarah Buser

  • Multiverse theme with cat characters

  • Story-driven collection game with narrative elements

Catch Spider
Relaxing mini-game demo

  • Casual game focused on stress relief

Fishmull
Environmental-themed game for a game jam | Master, 2nd semester

  • Developed during a game jam event

  • Raises awareness of environmental protection through gaming

Professional Experience

3D Product Designer (Freelancer)
minicity Nook Book | March 2024 – Present
Website: www.minicitynookbook.com

  • Design and 3D modelling for a new book-nook product line

  • Creation of cutting patterns and production-ready templates

  • Results: Completed four products; one was launched on Amazon and proved highly popular at the Frankfurt Book Fair, selling out quickly.


UI/UX Designer (Freelancer)
Shenzhen Original Intelligence Technology | March 2024 – April 2024
Website: https://rwkvos.com/

  • UI design for an innovative music production app

  • Creation of user-friendly interfaces for creative workflows


UI/UX Designer – Web3 Platforms (Remote)
US Technology Company | January 2024 – July 2024

  • UI design for four different Web3 platforms

  • Specialised in blockchain and cryptocurrency interfaces

  • Designed complex data visualisations for DeFi applications

  • Collaborated with an international remote team

  • Adapted to innovative Web3 design standards


UI Designer (Freelancer)
Private Client – Independent Game Developer | March 2024 – April 2024

  • Full UI development for an indie game project


Game Artist (Long-term Collaboration)
WDS GAME Studio | March 2021 – Present
Website: www.wdsgame.com

Phase 1 – Art Assistant (Full-time)
March 2021 – October 2021

  • Designed game interfaces and icon systems

  • Implemented UI in Fairy GUI

  • Gained foundational experience in professional game development

Phase 2 – Freelance Partner
2023 – Present

  • 2023 – Focus on Marketing & UI

    • Created marketing materials for games and complete game UI systems

  • 2024 – Present: 3D Artist (Freelance Partner)

    • Full 3D pipeline: character design, modelling, animation, texturing

Other Projects

Moomoo and Piggy – Digital Sticker Animation
Chat emoticons for social media | Master, 1st semester

  • Supervisor: Prof. Anette Scholz

  • Scope: 32 animated stickers across 2 sets

  • Market performance: 70,000+ uses, 4,400+ downloads

  • Technical implementation: animation for chat platforms and social media

  • Result: commercial distribution and strong user adoption


Portfolio Website Development
Online personal art collection | August 2022
Website: https://haijunart.com/

  • Technology: WordPress-based gallery solution

  • Content: complete digitisation and presentation of personal artworks

  • Features: responsive design, categorisation, SEO optimisation

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