Location: Hamburg, Germany
Website: www.haijunyu.com
Phone: +49 155 6368 8521
E-mail: yuhaijun33@gmail.com
- Master of Arts – Multimedia Design
Burg Giebichenstein University of Art and Design Halle
October 2023 – July 2025
Final grade: 1.7 - Diploma – Painting / Graphics
Academy of Fine Arts Leipzig (Hochschule für Grafik und Buchkunst Leipzig)
October 2017 – July 2022
Final grade: 1.3 (Very good with distinction)
Game Development
Game engines: Unity
UI frameworks: FairyGUI
Animation: Spine, Blender (advanced knowledge)
Design & Creative Software
UI/UX design: Figma (advanced knowledge)
Graphic design: Adobe Photoshop (advanced knowledge), Adobe Illustrator
3D modelling: Blender (advanced knowledge), Rhino
Programming & Tools
Version control: GitHub
AI-assisted Tools
Image generation: Midjourney (advanced knowledge)
Workflow optimisation: ChatGPT, Claude
Languages
German: fluent
English: fluent
Chinese (Mandarin): native
Areas of Expertise
Game design: puzzle games, hypercasual games, narrative games
UI/UX focus: gaming interfaces, Web3 platforms, mobile apps
3D production: character design, modelling, animation, texturing
Marketing design: brand identity, social media assets
EYE SEE FUN
Puzzle-adventure game | Released on Steam
Steam Store: https://store.steampowered.com/app/17773460/Eye_see_fun/
User reach: 22,000+ Steam library entries (downloads)
Current release: Chapter 1 (Eye See Fun) available on Steam
In development: Chapter 2 (Kappa), focus of Master’s thesis
Fully self-developed: gameplay design, art, UI/UX, animation, testing
Tech stack: Unity, Photoshop, Spine
Supervisor: Prof. Jonas Hansen, Burg Giebichenstein University of Art and Design Halle
Other Independent Game Projects
Eco Battery
Match-3 demo about automotive batteries | Master, 2nd semester
Supervisor: Prof. Jonas Hansen
Raises environmental awareness through puzzle gameplay
Focus on sustainable technology topics
Cat Memory
Metaverse-themed memory game demo | Master, 3rd semester
Supervisor: Prof. Sarah Buser
Multiverse theme with cat characters
Story-driven collection game with narrative elements
Catch Spider
Relaxing mini-game demo
Casual game focused on stress relief
Fishmull
Environmental-themed game for a game jam | Master, 2nd semester
Developed during a game jam event
Raises awareness of environmental protection through gaming
3D Product Designer (Freelancer)
minicity Nook Book | March 2024 – Present
Website: www.minicitynookbook.com
Design and 3D modelling for a new book-nook product line
Creation of cutting patterns and production-ready templates
Results: Completed four products; one was launched on Amazon and proved highly popular at the Frankfurt Book Fair, selling out quickly.
UI/UX Designer (Freelancer)
Shenzhen Original Intelligence Technology | March 2024 – April 2024
Website: https://rwkvos.com/
UI design for an innovative music production app
Creation of user-friendly interfaces for creative workflows
UI/UX Designer – Web3 Platforms (Remote)
US Technology Company | January 2024 – July 2024
UI design for four different Web3 platforms
Specialised in blockchain and cryptocurrency interfaces
Designed complex data visualisations for DeFi applications
Collaborated with an international remote team
Adapted to innovative Web3 design standards
UI Designer (Freelancer)
Private Client – Independent Game Developer | March 2024 – April 2024
Full UI development for an indie game project
Game Artist (Long-term Collaboration)
WDS GAME Studio | March 2021 – Present
Website: www.wdsgame.com
Phase 1 – Art Assistant (Full-time)
March 2021 – October 2021
Designed game interfaces and icon systems
Implemented UI in Fairy GUI
Gained foundational experience in professional game development
Phase 2 – Freelance Partner
2023 – Present
2023 – Focus on Marketing & UI
Created marketing materials for games and complete game UI systems
2024 – Present: 3D Artist (Freelance Partner)
Full 3D pipeline: character design, modelling, animation, texturing
Moomoo and Piggy – Digital Sticker Animation
Chat emoticons for social media | Master, 1st semester
Supervisor: Prof. Anette Scholz
Scope: 32 animated stickers across 2 sets
Market performance: 70,000+ uses, 4,400+ downloads
Technical implementation: animation for chat platforms and social media
Result: commercial distribution and strong user adoption
Portfolio Website Development
Online personal art collection | August 2022
Website: https://haijunart.com/
Technology: WordPress-based gallery solution
Content: complete digitisation and presentation of personal artworks
Features: responsive design, categorisation, SEO optimisation
